CLick Blue Links Below To Download Open Source 3D Animation Softwares.
|Initial release||January 1998|
|Stable release||2.79b (March 22, 2018) [±]|
|Written in||C, C++, and Python|
|Operating system||Linux, macOS, FreeBSD, Windows|
|Size||76.7 – 157.5 MiB (varies by operating system)|
|Type||3D computer graphics software|
|License||GNU General Public License v2 or later|
Blender is a professional, free and open-source 3D computer graphics software toolset used for creating animated films, visual effects, art, 3D printed models, interactive 3D applications and video games. Blender’s features include 3D modeling, UV unwrapping, texturing, raster graphics editing, rigging and skinning, fluid and smoke simulation, particle simulation, soft body simulation, sculpting, animating, match moving, rendering, motion graphics, video editing and compositing. While current versions also feature an integrated game engine, the upcoming 2.8 release will remove it.
|Software and Content Developer|
|Headquarters||Salt Lake City, Utah, United States|
Daz Productions, Inc., commonly known as Daz 3D, is a 3D content and software company specializing in providing rigged 3D human models, associated accessory content and software to the hobbyist as well as the prosumer market. Originally a part of Zygote Media Group, a general purpose, application-agnostic 3D content broker, Daz 3D split off as “Digital Art Zone” in 2000 to focus on supplying content for the Poser market.
Daz 3D continue to focus on 3D content development, but also began to expand their own 3D software offerings as well, with purchases of several notable 3D applications:
- Bryce, a fractal-based landscape modeler and renderer acquired from Corel by DAZ in 2004.
- Hexagon, a 3D mesh modeler originally developed by eovia, acquired by DAZ in 2006.
- Carrara, a general purpose 3D modeler/animation package also acquired from eovia in 2006.
In 2016 Daz 3D spun off Morph 3D, a 3D content company intended to focus more on the game developer space.
Source – https://en.wikipedia.org/wiki/DAZ_3D
K-3D is free-as-in-freedom 3D modeling and animation software. It combines flexible plugins with a visualization pipeline architecture, making K-3D a versatile and powerful tool for artists.
K-3D’s interface uses your platform’s look-and-feel, and it’s consistent with the applications you already know. New artists will find K-3D easy to understand, and professionals feel right at home. K-3D is intuitive, consistent, and discoverable.
K-3D features procedural and parametric workflows. Properties can be adjusted interactively and results appear immediately. The powerful, node-based visualization pipeline allows more possibilities than traditional modifier stacks or histories. Selection flows from one modifier to the next.
An advanced undo/redo system ensures you can always go back, and the pioneering undo tree means you can always go forward, even where other programs lose the ability to redo.
Industrial-strength standards form the foundation on which K-3D builds – including native RenderMan(TM) support that integrates tightly with the K-3D user interface.